Nov 082006
Here’s my mostly unplaytested game for the Treehouse Design Challenge. I call it Cosmic Iced Rum, taking inspiration from Cosmic Encounter, Guillotine, and Rummy.
Cosmic Iced Rum
For two players and one stash, plays in less than ten minutes.
- Shuffle a stash of treehouse pieces (five colors, three sizes each), and create a single-file line. Use the tube to clearly mark one end of the row as the end of the line. All pieces will be drawn from the start of the line.
- Roll for powers, using the standard Treehouse die:
- Aim: Reorient a pyramid.
Force left or right placement on the other player - Dig: Draw from end of line.
- Hop: Pull n+1th piece, depending on size (second for small, third for medium, fourth for large).
- Tip: Precog defense, shift target one to left or right.
- Swap: Swap end pieces with freshly pulled pyramid.
- Wild: Your choice. Only if you roll Wild can two players have the same power.
- Aim: Reorient a pyramid.
- Play phase one, loading:
- On your turn, draw the pyramid at the start of the line. It goes to the line you’re building in front you you, either on the left or the right.
- When you place a pyramid in your line, you may aim it either at yourself or at your opponent, indicating the target of your power.
- When you use a power, you must take a flat pyramid and make it upright.
Play phase two, fighting:Any remaining flat pyramids now fire, starting with the start of the line.Shooting an upright pyramid causes to to be removed.Shooting a defensive pyramid causes it to become offensive.Shooting an offensive pyramid causes it to become upright.When you use a power, you must take a flat pyramid and make it upright.- Scoring: When all pyramids in both player’s lines are upright, a player gets five points for two like colors next to each other, and three points for two like sizes next to each other. A single pyramid may score twice: once for a match on the left, once for a match on the right.
There’s definitely a game in here somewhere, but it needs some TLC.
Interesting! It also is similar to Walk the Dogs except for the powers.