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	<title>Comments on: Design Challenge</title>
	<link>http://flywheel.gizmet.com/2007/03/14/design-challenge/</link>
	<description>game design, out in the open</description>
	<pubDate>Fri, 21 Nov 2008 05:38:04 +0000</pubDate>
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		<title>By: Marc Majcher</title>
		<link>http://flywheel.gizmet.com/2007/03/14/design-challenge/#comment-695</link>
		<dc:creator>Marc Majcher</dc:creator>
		<pubDate>Tue, 20 Mar 2007 16:10:27 +0000</pubDate>
		<guid>http://flywheel.gizmet.com/2007/03/14/design-challenge/#comment-695</guid>
		<description>Crap! I'm just about finished with my design, but I just realized that we're going to catch the new print of Jodorowsky's Holy Mountain down at the Alamo tonight, so I won't be able to show it around.  Stand and Deliver uses 90 small glass beads in five colors, and fits the constraint of another (unpresented) challenge - everything fits in an Altoids tin.  I'll post the rules once I get them smoothed out a bit more - I'm looking forward to reading about everyone else's games...</description>
		<content:encoded><![CDATA[<p>Crap! I&#8217;m just about finished with my design, but I just realized that we&#8217;re going to catch the new print of Jodorowsky&#8217;s Holy Mountain down at the Alamo tonight, so I won&#8217;t be able to show it around.  Stand and Deliver uses 90 small glass beads in five colors, and fits the constraint of another (unpresented) challenge - everything fits in an Altoids tin.  I&#8217;ll post the rules once I get them smoothed out a bit more - I&#8217;m looking forward to reading about everyone else&#8217;s games&#8230;</p>
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